Texture mapping

Results: 345



#Item
141Irregular Z-buffer / Shadow mapping / Shadow volume / Spatial anti-aliasing / Rendering / Rasterisation / Texture mapping / Ray tracing / Pixel / Computer graphics / 3D computer graphics / Imaging

To appear in ACM i3DSub-Pixel Shadow Mapping Pascal Lecocq ∗ Technicolor

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Source URL: jmarvie.free.fr

Language: English - Date: 2014-01-14 13:04:20
142Rendering / Shadow mapping / Volumetric lighting / Texture mapping / Radiance / Photon mapping / Subsurface scattering / 3D computer graphics / Computer graphics / Imaging

Volumetric Shadow Mapping Pascal Gautron Thomson Corporate Research Jean-Eudes Marvie Thomson Corporate Research

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Source URL: jmarvie.free.fr

Language: English - Date: 2010-12-22 09:43:10
143Reflection mapping / Precomputed Radiance Transfer / Lighting / Texture mapping / Virtual world / Normal mapping / 3D computer graphics / Computer graphics / Rendering

Grabbing Real Light - Toward Virtual Presence Pascal Gautron∗ Jean-Eudes Marvie† Technicolor Research & Innovation

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Source URL: jmarvie.free.fr

Language: English - Date: 2011-12-05 13:59:17
144Imaging / Texture synthesis / Pixel / Texture mapping / Image texture / Segmentation / Rasterisation / Image processing / Computer graphics / 3D computer graphics

A NON-HIERARCHICAL PROCEDURE FOR RE-SYNTHESIS OF COMPLEX TEXTURES Paul Harrison School of Computer Science and Software Engineering Monash University Wellington Rd.

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Source URL: www.logarithmic.net

Language: English - Date: 2005-02-04 20:36:58
145Texture mapping / Rendering / Shader / Fractal / Computer graphics / Level of detail / Structure / Visual arts / 3D computer graphics / Procedural generation / Heightmap

Charles University in Prague Faculty of Mathematics and Physics BACHELOR THESIS Martin Kahoun

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Source URL: cgg.mff.cuni.cz

Language: English - Date: 2010-08-05 02:18:43
146Anisotropic filtering / Mipmap / Page table / Texel / Texture compression / Bilinear filtering / Texture mapping / Rendering / GPGPU / Computer graphics / Texture filtering / 3D computer graphics

Software Virtual Textures J.M.P. van Waveren February 25th, 2012 © 2012, Id Software LLC, a Zenimax Media company. Abstract

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Source URL: www.mrelusive.com

Language: English - Date: 2013-10-02 09:55:44
147XYZ / Angle / Antenna / ANT1 / Declination / ANT1 Group / Texture mapping / UVW mapping

Convention for UVW calculations in CASA Urvashi Rau February 8, 2013 Abstract This note describes the UVW coordinate system convention defined for Measurement Sets,

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Source URL: casa.nrao.edu

Language: English - Date: 2013-02-15 17:13:03
148Image processing / Anisotropic filtering / Multisample anti-aliasing / Shading / Mipmap / Spatial anti-aliasing / Texture mapping / Texel / Bilinear filtering / Computer graphics / Texture filtering / 3D computer graphics

Journal of Computer Graphics Techniques Vol. 2, No. 2, 2013 http://jcgt.org Avoiding Texture Seams by Discarding Filter Taps Robert Toth

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Source URL: jcgt.org

Language: English - Date: 2013-12-06 14:16:01
149Texture mapping / Shadow mapping / Video game development / Shader / Rendering / Rasterisation / Displacement mapping / Cube mapping / OpenGL / Computer graphics / Shading / 3D computer graphics

Practical Implementation of Dual Parabloid Shadow Maps Brian Osman∗ Vicarious Visions Activision Mike Bukowski†

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Source URL: www.klayge.org

Language: English - Date: 2011-04-21 02:14:36
150Texture filtering / Image processing / Mipmap / Summed area table / Rendering / Electronic filter / Texel / Pixel / Texture mapping / Computer graphics / 3D computer graphics / Digital geometry

EUROGRAPHICSM. Alexa and J. Marks (Guest Editors) Volume), Number 3 Fast Summed-Area Table Generation and its Applications

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Source URL: www.shaderwrangler.com

Language: English - Date: 2007-08-03 03:20:57
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